Platforms: PS4
Players: 1
"What?! I can do THAT?"
Gameplay
I went into this game expecting to have a blast because Spider-Man (PS4) was (pun intended). I was not let down one bit.
Spider-Man games have always been monotonous games of beating up bad guys and collecting weird items hidden in impractical locations around New York City, but that’s never stopped them from being fun in the past and it certainly hasn’t now.
Spider-Man: Miles Morales is a close copy and paste of its predecessor, but in a good way. It wasn’t just a reskin. Miles’ fighting style resembles Peter’s (which makes sense since Peter spent the past year teaching Miles), but it’s still made his own in certain ways. Though the two fighters generally feel the same, Peter seems to be much more fluid on the ground whereas Miles is smoother in the air. Miles has something known as Venom Power, which drastically changes the way you take down New York’s thugs. Venom multiplies Miles’ hit power and also has a stun affect on enemies. Overall, I enjoyed fighting as Miles more.
Me, “skillfully” swinging through NY
Swinging through New York is just as fun as it was in the last game, but smoother. If you didn’t play the last one, Spider-Man won’t awkwardly drag his body across buildings when you swing too close; he runs along the wall instead, he won’t slam into fire escapes; he gracefully leaps through (provided you web zip to it), and there’s an option to web zip to almost any point on building tops, so you don’t just land and restart your swing if you didn’t aim properly. It’s easy to keep a “swing combo” going. These may not seem like big issues, but, if you played the older Spider-Man games, you know how much these mean to us.
Setting
The game (obviously) takes place in New York City, but with a twist that no other Spider-Man game has had before: it’s during Christmas. That’s right, we get to experience the wall-crawler in the snow.
This is more of an aesthetic pleaser than mechanic one. The game plays just like it would in the summer time, but with a few added opportunities. You can use L1+R1 to swing objects at enemies and, since it’s snowy, there are plenty of snowmen around for you to chuck at enemies. There are also plenty of Christmas decorations hanging from buildings that you can use to navigate the city.

Story
The story is incredibly predictable with or without knowledge of Miles’ story in the comics. the bad guy is someone Miles knows personally, which is a staple for Spider-Men. The big company with its own private police force turns out evil (shocker!). None of this prevents you from getting involved in the story and caring for the characters though, so that’s a plus!
The story seems much shorter than the last game and much more concise. I suppose that’s because the first game was creating the Spider-Man world whereas this one was just adding to it.
As I mentioned earlier, there are plenty of collectables throughout the city. Some of them are for side missions with a bit of a story to tell and some of them are just for bonus suits. The suits are dope btw. There are fewer than the previous game but they’re still great.
I decided to give this game an 8 out of 10 because it was very short and a carbon copy of the previous game. Still a wonderful game that you should play, but it won’t stand the test of time.
I don’t want to give away too much more of the game because this isn’t one you want to just read about; you definitely want to play it.